Netherite armor
HP
Adds directly to your maximum health while the forged armor is equipped.
2 HP equals one full heart.
- Common
- +2
- Uncommon
- +2
- Rare
- +3
- Epic
- +4
- Legendary
- +5
XzForge player guide
See every stat your armor, weapon, axe, or tool can roll before you spend rare crops and money at the forge.
One item. Three chances to grow.
XzForge adds a separate RPG-style progression layer on top of your existing enchantments. Each successful prestige adds one random stat that is valid for that gear category.
A stat can appear more than once on the same item. Repeated rolls stack together.
Choose your gear
Showing all 10 stats
Netherite armor
Adds directly to your maximum health while the forged armor is equipped.
2 HP equals one full heart.
Armor, swords, maces, and axes
Increases damage dealt by direct, non-projectile attacks.
Armor, bows, crossbows, and tridents
Increases damage dealt by projectiles fired or thrown by the player.
Netherite armor
Reduces incoming damage from mob and player attacks.
Does not reduce environmental damage such as falling or fire.
Armor, melee weapons, ranged weapons, and axes
Increases your movement speed while the forged gear is active.
Netherite armor
Gives a chance to completely avoid a mob or player attack.
Armor, melee weapons, ranged weapons, and axes
Restores health equal to a percentage of the final damage you deal.
Axes, pickaxes, shovels, hoes, and shears
Increases block-breaking speed while the forged tool is held.
Weapons, axes, and tools
Gives the held item a chance to take no durability damage.
Axes, pickaxes, shovels, hoes, and shears
Increases the experience dropped when you break XP-producing blocks.
Every stat has five strengths
Common
65%Uncommon
22%Rare
9%Epic
3%Legendary
1%Your starting Legendary chance is 1%. Every non-Legendary stat roll adds another 0.5 percentage points until a Legendary appears, then the rarity pity resets.
Protect the rolls you value
Rerolling replaces every unlocked bonus on the item. A Legendary roll is not protected unless you lock it first.
The item keeps its current prestige level and number of bonus slots.
You may lock up to two stats. Each lock multiplies the reroll cost.
Every unlocked stat is replaced. New rolls can be better, worse, or repeat the same stat.
From E to S
Hunter Rank evaluates your four equipped armor pieces and the strongest eligible weapon in hotbar slots 1–9. Gear material, combat enchantments, prestige structure, and combat-relevant bonus strength contribute separately.
Useful in-game shortcuts
/forgeOpen the forge and choose eligible gear.
/forge inspectInspect the forged item in your hand.
/forge statsView your currently active bonus totals.
/forge gearView Gear Power, Hunter Rank, and item breakdowns.
Values verified against the current XzForge configuration on July 12, 2026.